Moai Lang Kotlin
CheckedGenerates, debugs, and optimizes Kotlin code for MOAI scripting environments within ajbcoding's backend solutions.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add ajbcoding/claude-skill-eval --skill moai-lang-kotlin -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
ajbcoding
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned ajbcoding/claude-skill-eval at 887808517d.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 887808517d
- Manifest
- skills/moai-lang-kotlin/SKILL.md
- Scanned
- 9 files, 5,259 lines
- Copies in repo
- 3 — all of them scanned
About this skill
What it does
This skill allows AI agents to understand and generate code in MOAI, a scripting language for game development, using Kotlin as an intermediary. It facilitates translating between natural language instructions and functional MOAI scripts, enabling automated generation of game logic or modification of existing MOAI projects. The agent can also explain MOAI code snippets and provide suggestions for improvement.
When to use it
- Generate simple MOAI scripts for basic game mechanics (e.g., character movement, item pickup).
- Translate existing Kotlin code into equivalent MOAI scripting language.
- Debug or understand complex MOAI code by requesting explanations of specific sections.
- Automate repetitive tasks in MOAI development, such as creating new entities or modifying existing behaviors.
Key capabilities
- MOAI Script Generation: Creates MOAI scripts from natural language descriptions.
- Kotlin Translation: Translates between Kotlin and MOAI languages.
- Code Explanation: Provides explanations of existing MOAI code snippets.
- Code Suggestion: Offers suggestions for improving or optimizing MOAI code.
Example prompts
- "Write a MOAI script to make the player jump when the spacebar is pressed."
- "Translate this Kotlin function into MOAI:
fun calculateDamage(attackPower: Int, defense: Int): Int { return attackPower - defense; }" - "Explain what this MOAI code does:
local damage = 10 * player.attack / enemy.defense"
Tips & gotchas
The skill's effectiveness depends on the clarity and specificity of your prompts. Providing context about the game environment or desired behavior will improve the quality of generated MOAI scripts.