🔧

Apple Engineer Superpowers

🔓Unverified
by piemonte · v1.0.0 · MITRepository

Use when writing Swift code for Apple platforms - iOS, macOS, visionOS. Covers Swift 6 concurrency, actors, Sendable, async/await, SwiftUI, MVVM architecture, Metal GPU programming, RealityKit ECS, visionOS scenes, interpolation/animation, advanced collection types, property wrappers, Combine bridging, error handling, testing, and API design patterns.

Install on your platform

We auto-selected Claude Code based on this skill’s supported platforms.

1

Run in terminal (recommended)

terminal
claude mcp add apple-engineer-superpowers npx -- -y @trustedskills/apple-engineer-superpowers
2

Or manually add to ~/.claude/settings.json

~/.claude/settings.json
{
  "mcpServers": {
    "apple-engineer-superpowers": {
      "command": "npx",
      "args": [
        "-y",
        "@trustedskills/apple-engineer-superpowers"
      ]
    }
  }
}

Requires Claude Code (claude CLI). Run claude --version to verify your install.

About This Skill

What it does

This skill provides comprehensive knowledge of Apple platform engineering for AI coding assistants. It covers Swift 6 concurrency, SwiftUI, Metal GPU programming, RealityKit & visionOS development, and advanced Swift patterns – areas often overlooked by other skills. The goal is to enable your AI agent to generate correct, modern Swift code reflecting best practices from experienced Apple engineers.

When to use it

  • Complex Concurrency: When you need robust asynchronous operations with isolation, error handling, and cancellation (e.g., building a network service).
  • GPU Programming: For tasks involving video processing or rendering using Metal compute shaders.
  • Spatial Computing: Developing immersive experiences for visionOS that leverage hand tracking and multi-window scenes.
  • Modern SwiftUI Architecture: Refactoring existing code to utilize @Observable and improve data flow within your application.

Key capabilities

  • Swift 6 concurrency (actors, Sendable, AsyncSequence)
  • Metal GPU programming (compute/render pipelines, ring buffers)
  • RealityKit & visionOS development (entity-component-system architecture, hand tracking)
  • Advanced Swift patterns (enum-keyed tables, async broadcast channels, interpolation)

Example prompts

  • "Build me a network service with retry and cancellation."
  • "Create a Metal compute shader that processes video frames."
  • "Add a hand-tracking interaction to my visionOS app."

Tips & gotchas

This skill provides detailed references; it's not a simple checklist. Expect the AI agent to generate more complex code structures reflecting production-ready patterns and best practices.

Tags

🛡️

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Details

Version
v1.0.0
License
MIT
Author
piemonte
Installs
0
Updated
Mar 1, 2026
Published
Feb 28, 2026

🔓 Unverified

Not yet reviewed. Use with caution.

Pinned commit8edc1ef1

Install command fetches the verified snapshot, not the live repository.