Audio Reactive
CheckedDynamically adjusts UI elements like colors & animations based on real-time audio input for engaging visual feedback.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add bbeierle12/skill-mcp-claude --skill audio-reactive -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
bbeierle12
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned bbeierle12/skill-mcp-claude at 00b298e07e.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 00b298e07e
- Manifest
- skills/audio-reactive/SKILL.md
- Scanned
- 2 files, 544 lines
About this skill
The audio-reactive skill enables AI agents to analyze and respond dynamically to sound inputs in real-time. It processes audio streams to detect patterns, volume levels, or specific frequencies, allowing applications to adjust visuals or behaviors based on auditory context. This capability is essential for creating immersive experiences where digital elements interact directly with the acoustic environment.
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Enhance live music visualizers by syncing graphics to beat frequency and amplitude.
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Implement smart home lighting that dims or brightens in response to ambient noise levels.
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Create interactive gaming environments where enemy visibility changes based on player footsteps.
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Develop accessibility tools that convert sudden loud noises into haptic alerts for visually impaired users.
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Real-time audio frequency analysis
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Dynamic visual synchronization based on sound waves
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Ambient noise level detection and thresholding
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Low-latency stream processing for immediate feedback
"Analyze the current room's ambient noise level and adjust the background music volume accordingly." "Create a visualizer that pulses in sync with the bass frequencies of the playing track." "Detect sudden loud spikes in audio input and trigger an emergency stop sequence on the machinery."
Ensure your audio stream is properly routed to the agent before initiating analysis for accurate results. This skill requires access to microphone permissions or direct audio file inputs; it cannot process sound from external speakers without a feedback loop.