Axiom Liquid Glass
Axiom Liquid Glass generates realistic, high-quality glass textures for 3D models, streamlining material creation and enhancing visual fidelity.
Install on your platform
We auto-selected Claude Code based on this skill’s supported platforms.
Run in terminal (recommended)
claude mcp add axiom-liquid-glass npx -- -y @trustedskills/axiom-liquid-glass
Or manually add to ~/.claude/settings.json
{
"mcpServers": {
"axiom-liquid-glass": {
"command": "npx",
"args": [
"-y",
"@trustedskills/axiom-liquid-glass"
]
}
}
}Requires Claude Code (claude CLI). Run claude --version to verify your install.
About This Skill
What it does
The Axiom Liquid Glass skill enables AI agents to assist with implementing and troubleshooting Apple's new material design system, Liquid Glass. Introduced at WWDC 2025, Liquid Glass uses dynamic lensing to create a unique visual effect that bends light and responds organically to user interaction. This skill helps users understand, adopt, and optimize Liquid Glass within their applications across all Apple platforms (iOS, iPadOS, macOS, axiom-visionOS).
When to use it
- Implementing Liquid Glass effects in your application.
- Reviewing existing UI for opportunities to adopt Liquid Glass.
- Debugging visual artifacts or performance issues related to Liquid Glass materials.
- Understanding the differences between Regular and Clear variants of Liquid Glass.
- Troubleshooting tinting, legibility, or adaptive behavior issues.
Key capabilities
- Provides information on the core philosophy and visual properties of Liquid Glass (lensing, motion & fluidity, adaptive behavior).
- Explains how Liquid Glass differs from previous material designs like Aqua and blur effects.
- Offers guidance on ensuring text contrast when used with Liquid Glass.
- Can describe expert criteria for reviewing Liquid Glass implementations.
- Provides basic API usage examples using the SwiftUI
glassEffectmodifier.
Example prompts
- "How is Liquid Glass different from blur effects? Should I adopt it?"
- "My lensing effect looks like a regular blur. What am I missing?"
- "Liquid Glass looks odd on iPad vs iPhone. How do I adjust?"
Tips & gotchas
- For comprehensive guidance on app-wide adoption (app icons, controls, navigation), consider using the
axiom-liquid-glass-refskill in conjunction with this one. - Liquid Glass dynamically adapts to size, environment, and content, so adjustments may be needed across different Apple platforms.
Tags
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