Threejs
CheckedThis skill uses Three.js to generate interactive 3D graphics and scenes, enabling dynamic visualizations and immersive experiences.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add binhmuc/autobot-review --skill threejs -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
binhmuc
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned binhmuc/autobot-review at a2b4913a35.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- a2b4913a35
- Manifest
- .claude/skills/threejs/SKILL.md
- Scanned
- 17 files, 3,654 lines
About this skill
What it does
This skill, threejs, provides capabilities related to Three.js, a JavaScript 3D library. It allows AI agents to interact with and potentially generate or manipulate 3D scenes within a web browser environment. The specific functionalities are not detailed in the provided source content but likely involve rendering graphics, handling user interaction, and managing 3D models.
When to use it
- Interactive visualizations: When you need an AI agent to create interactive 3D visualizations for data or concepts.
- Web-based games: To assist in the development of simple web-based games that utilize 3D graphics.
- Prototyping 3D experiences: For quickly prototyping and testing ideas for more complex 3D applications within a browser.
- Educational tools: To build interactive educational simulations or models.
Key capabilities
- Three.js integration
- Web browser environment interaction
- Rendering of 3D graphics
- User interaction handling (likely)
- 3D model management (likely)
Example prompts
- "Create a simple rotating cube in a Three.js scene."
- "Generate a basic 3D model of a house using Three.js."
- “Show me how to add lighting to this Three.js scene.”
Tips & gotchas
The skill requires a web browser environment for execution, as it leverages JavaScript and the DOM. Specific knowledge of Three.js concepts may be needed to effectively utilize the skill's capabilities.