Biome Configuration
CheckedThis skill configures biomes for your world, streamlining setup and ensuring consistent environments across your campaign.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add thebushidocollective/han --skill biome-configuration -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
thebushidocollective
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned thebushidocollective/han at 19caa51d5f.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 19caa51d5f
- Scanned
- 1 file, 437 lines
About this skill
What it does
This skill allows AI agents to configure and manage Biome, a JavaScript tooling ecosystem. It can initialize new projects with Biome, modify existing configurations, and apply specific settings for linting, formatting, and testing. The tool simplifies project setup and ensures consistent code style across teams.
When to use it
- Setting up a new JavaScript project quickly with pre-configured Biome settings.
- Modifying the configuration of an existing Biome project (e.g., adjusting ESLint rules).
- Applying specific formatting or linting rules to ensure consistent code style within a codebase.
- Automating the process of initializing and configuring Biome for multiple projects.
Key capabilities
- Biome project initialization
- Configuration modification
- Linting rule adjustments
- Formatting settings application
- Testing configuration
Example prompts
- "Initialize a new Biome project named 'my-app'."
- "Set the ESLint rules in my Biome config to allow unused variables."
- "Apply Prettier formatting rules to my Biome project."
Tips & gotchas
Biome is relatively new, so ensure your AI agent has access to the latest version for optimal compatibility. Understanding basic JavaScript and configuration file syntax will improve prompt accuracy.