Eve Job Debugging
CheckedQuickly identifies and suggests fixes for bugs in job scripts using automated analysis and code suggestions.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add incept5/eve-skillpacks --skill eve-job-debugging -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
incept5
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned incept5/eve-skillpacks at d8b938d71f.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- d8b938d71f
- Scanned
- 1 file, 55 lines
About this skill
The eve-job-debugging skill enables AI agents to locate and resolve errors within EVE Online job scripts. It allows agents to analyze script logic, identify runtime failures, and suggest corrections to ensure automated trading or mining operations run smoothly.
When to use it
- You need to fix a script that is failing to execute during an automated EVE Online session.
- An AI agent is stuck in a loop while trying to manage your industrial complexes or trade hubs.
- You want to verify if a generated job script contains logical errors before deploying it live.
Key capabilities
- Analyzes EVE Online job script syntax and logic flow.
- Identifies specific lines causing runtime errors or crashes.
- Provides targeted debugging suggestions for complex industrial automation tasks.
Example prompts
- "Debug this EVE Online job script that is failing to transfer cargo between stations."
- "Analyze the logic in my mining automation script and identify why it stops processing after 10 cycles."
- "Find the error in this trade bot configuration that causes it to crash during market fluctuations."
Tips & gotchas
Ensure you provide the full script code or a detailed description of the failure logs for accurate analysis. This skill focuses on logic errors; it cannot fix issues caused by external game server outages or account restrictions.