Godot Genre Educational
CheckedThis AI guides users in creating educational Godot game projects by suggesting genres and features to enhance learning experiences effectively.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add thedivergentai/game-dev-agentic-skills --skill godot-genre-educational -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
thedivergentai
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned thedivergentai/gd-agentic-skills at 4c4d0ff5c4.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 4c4d0ff5c4
- Scanned
- 3 files, 347 lines
About this skill
What it does
This skill, godot-genre-educational, categorizes Godot game projects based on their genre and suitability for educational purposes. It analyzes project descriptions and metadata to determine appropriate classifications. The skill aims to assist users in finding relevant learning resources or identifying games that can be effectively used in an educational setting.
When to use it
- Curriculum Development: Identify existing Godot games suitable for incorporating into a game development curriculum.
- Resource Discovery: Find Godot projects categorized as "educational" for students to learn from and adapt.
- Project Categorization: Automatically tag new or existing Godot projects with appropriate genre and educational suitability labels.
- Game Recommendation: Suggest Godot games based on desired learning outcomes (e.g., physics, programming logic).
Key capabilities
- Genre classification of Godot game projects.
- Assessment of a project's suitability for educational use.
- Metadata analysis to inform categorization.
Example prompts
- "Categorize this Godot project: [project description]"
- "Is this Godot game suitable for teaching basic programming concepts? [game description]"
- "Find Godot games tagged as 'educational' and in the 'puzzle' genre."
Tips & gotchas
The accuracy of categorization depends heavily on the quality and detail provided in the project descriptions. More information leads to better results.