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Godot Genre Rhythm

Checked
thedivergentai·vlatest·other·LGPL-3.0

Generates dynamic Godot game scenes and rhythmic patterns based on user-defined genres & musical inputs, boosting creative prototyping.

Install on your platform

Showing Claude Code. One command installs this skill into any of the agents below.

  1. 1

    Run this in your project

    terminal
    $ npx skills add thedivergentai/game-dev-agentic-skills --skill godot-genre-rhythm -a claude-code
  2. Uses the open-source skills CLI and needs Node.js. Add -g to install it for your user instead of this project.

What we know about this skill

Publisher

thedivergentai

Taken from the source listing. We haven't verified who controls this account.

Install target

Live repository

Not pinned. Installing fetches whatever the repository holds at the time you run the command.

No human has reviewed this code. The checks below are a static scan of the files at one commit — nobody has run this skill or judged whether it works. A skill runs with whatever access you give your agent, so read the source before you install it.

Automated safety checks

scanned

This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.

  • Declares what it does: passed

    SKILL.md parses and declares a name and a description.

    SKILL.md exists, its frontmatter parses, and it declares a name and a description.

  • No undeclared network calls: passed

    Makes no network calls.

    Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.

  • No obfuscated payloads: passed

    No encoded or obfuscated payloads.

    No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.

  • No credential access: passed

    Reads no keys, tokens, keychains or credential files.

    Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.

  • No pipe-to-shell installers: passed

    No pipe-to-shell or download-and-run installers.

    No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.

  • Pinned to a commit: passed

    Scanned thedivergentai/gd-agentic-skills at 4c4d0ff5c4.

    The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.

Scanned
3 files, 583 lines
This is a static scan, not a review. It reads the skill's files; it does not run them, and it cannot tell you whether the skill is any good or whether the code does what its description says. A skill runs with whatever access you give your agent.
What each check looks for →

About this skill

What it does

The godot-genre-rhythm skill allows AI agents to classify Godot game projects based on genre and musical rhythm. It analyzes project descriptions and code snippets to determine appropriate genres like RPG, platformer, or strategy, and assesses the rhythmic elements present in gameplay mechanics or music implementation. This helps with organization, discovery, and potential automated content generation within a Godot development environment.

When to use it

  • Project Categorization: Automatically tag new Godot projects based on their genre and rhythm style for easier searching and filtering.
  • Content Recommendation: Suggest relevant assets or tutorials based on the identified genre and rhythmic elements of a project.
  • Automated Game Jam Participation: Generate game concepts that adhere to specific genre and rhythm constraints in a game jam setting.
  • Educational Tooling: Help students learn about different game genres and how music interacts with gameplay in Godot.

Key capabilities

  • Genre classification of Godot projects
  • Rhythmic element analysis within Godot games
  • Project tagging and organization
  • Content suggestion based on genre/rhythm

Example prompts

  • "Analyze this Godot project description and determine its primary genre: [project description]"
  • "What genres would be appropriate for a game with platforming mechanics and chiptune music?"
  • “Tag this Godot project as either RPG, strategy, or puzzle based on the following code snippet: [code snippet]”

Tips & gotchas

The skill's accuracy depends heavily on the clarity and detail provided in the project description or code. It is best suited for projects with well-defined genres and rhythmic elements; ambiguous descriptions may lead to inaccurate classifications.