Godot Genre Shooter
CheckedThis AI generates detailed Godot game designs for genre-specific shooters, streamlining development and offering creative starting points.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add thedivergentai/game-dev-agentic-skills --skill godot-genre-shooter -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
thedivergentai
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned thedivergentai/gd-agentic-skills at 4c4d0ff5c4.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 4c4d0ff5c4
- Scanned
- 4 files, 287 lines
About this skill
What it does
This skill allows AI agents to generate Godot Engine game projects within a specific genre, namely shooters. It can create basic project structures and initial code for gameplay elements typical of shooter games. The generated projects are intended as starting points for further development and customization.
When to use it
- You want a quick foundation for a new 2D or 3D shooter game in Godot.
- You're prototyping game mechanics and need a basic project setup immediately.
- You’re teaching yourself Godot and want a pre-built template to experiment with.
- You require a starting point for a game jam or rapid development cycle.
Key capabilities
- Generates Godot Engine projects.
- Creates shooter genre-specific project structure.
- Initializes basic gameplay code elements.
- Supports 2D and 3D shooter games.
Example prompts
- "Create a new 2D top-down shooter game in Godot."
- "Generate a Godot project for a first-person shooter with basic enemy AI."
- "Start a Godot project, genre: shooter, perspective: third person."
Tips & gotchas
The generated projects are intended as starting points and will require further development. Familiarity with the Godot Engine is recommended to effectively utilize and modify the created project.