Godot Physics 3D

🌐Community
by thedivergentai · vlatest · Repository

Simulates realistic 3D physics within Godot projects, enabling dynamic object interactions and immersive gameplay experiences.

Install on your platform

We auto-selected Claude Code based on this skill’s supported platforms.

1

Run in terminal (recommended)

terminal
claude mcp add godot-physics-3d npx -- -y @trustedskills/godot-physics-3d
2

Or manually add to ~/.claude/settings.json

~/.claude/settings.json
{
  "mcpServers": {
    "godot-physics-3d": {
      "command": "npx",
      "args": [
        "-y",
        "@trustedskills/godot-physics-3d"
      ]
    }
  }
}

Requires Claude Code (claude CLI). Run claude --version to verify your install.

About This Skill

What it does

This skill allows AI agents to interact with and manipulate physics simulations within a Godot Engine 3D environment. It enables agents to apply forces, control movement based on physical properties like mass and friction, and generally reason about the behavior of objects in a simulated world. This facilitates tasks requiring realistic interaction and manipulation of virtual objects.

When to use it

  • Simulating object interactions: When you need an agent to realistically push, pull, or otherwise interact with objects in a Godot 3D scene.
  • Creating dynamic environments: For scenarios where agents need to navigate or manipulate environments that change based on physics (e.g., clearing debris).
  • Automated testing of physical systems: To test the stability and behavior of custom physics-based game mechanics.
  • Procedural animation: To generate animations based on realistic physics simulations, rather than hand-keyed movements.

Key capabilities

  • Applies forces to objects in the Godot 3D environment.
  • Controls movement using physical properties (mass, friction).
  • Interacts with and manipulates simulated objects.

Example prompts

  • "Apply a force of 10 Newtons forward to the crate."
  • "Increase the friction coefficient of the floor by 0.2."
  • “Move this box across the room using physics-based forces.”

Tips & gotchas

  • Requires a Godot Engine 3D environment and project setup for proper functionality.
  • Understanding basic physics concepts (force, mass, friction) will improve prompt effectiveness.

Tags

🛡️

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Details

Version
vlatest
License
Author
thedivergentai
Installs
24

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Passed automated security scans.