Godot Platform Console

🌐Community
by thedivergentai · vlatest · Repository

This skill provides a Godot platform console interface for debugging and inspecting game state directly within your project, streamlining development.

Install on your platform

We auto-selected Claude Code based on this skill’s supported platforms.

1

Run in terminal (recommended)

terminal
claude mcp add godot-platform-console npx -- -y @trustedskills/godot-platform-console
2

Or manually add to ~/.claude/settings.json

~/.claude/settings.json
{
  "mcpServers": {
    "godot-platform-console": {
      "command": "npx",
      "args": [
        "-y",
        "@trustedskills/godot-platform-console"
      ]
    }
  }
}

Requires Claude Code (claude CLI). Run claude --version to verify your install.

About This Skill

What it does

The godot-platform-console skill provides access to the Godot Engine's platform console. This allows an AI agent to interact with and debug a running Godot game or editor instance, sending commands and receiving output directly from the engine’s internal console. It enables advanced tasks like remote debugging, automated testing, and real-time control of Godot projects.

When to use it

  • Remote Debugging: Troubleshoot issues in a deployed Godot game by executing commands and inspecting variables remotely.
  • Automated Testing: Run tests within the Godot environment and analyze results through the console output.
  • Real-time Control: Send commands to dynamically alter gameplay or editor state during development or live events.
  • Script Execution: Execute GDScript code snippets directly in the running Godot process for quick experimentation.

Key capabilities

  • Access to Godot Engine's platform console.
  • Ability to send commands to a running Godot instance.
  • Receiving output from the Godot engine’s internal console.
  • Remote debugging functionality.

Example prompts

  • "Execute 'print('Hello from the AI')"
  • "Run the command 'get_node("/Root/Player").position'"
  • "Send 'call_deferred("some_function")' to the Godot instance."

Tips & gotchas

  • Requires a running Godot Engine instance for interaction. The agent needs to know how to connect to that specific instance.

Tags

🛡️

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Details

Version
vlatest
License
Author
thedivergentai
Installs
22

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Passed automated security scans.