Godot Ui
CheckedAutomates Godot UI creation and modification based on text prompts, streamlining game development workflows.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add zate/cc-godot --skill godot-ui -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
zate
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned zate/cc-godot at d9796f75c3.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- d9796f75c3
- Scanned
- 1 file, 449 lines
About this skill
What it does
The godot-ui skill enables AI agents to interact with and manipulate the user interface elements within Godot, a popular open-source game engine. It allows for dynamic UI creation, modification of scene nodes, and handling of input events related to UI components.
When to use it
- Developing interactive menus or HUDs in Godot-based games
- Automating UI testing by simulating user interactions with buttons and panels
- Customizing UI elements during runtime based on game state or player actions
Key capabilities
- Create and modify UI nodes (e.g., buttons, labels) dynamically
- Handle input events for UI components
- Access and manipulate Godot’s scene tree for UI-related tasks
Example prompts
- "Create a button labeled 'Start Game' and position it at the center of the screen."
- "Simulate a mouse click on the 'Pause' button in the current scene."
- "Update the text of the score label to show 'Score: 150'."
Tips & gotchas
- Ensure that Godot is running with the correct project loaded for UI interactions.
- Some advanced UI features may require familiarity with Godot’s node system and scripting capabilities.