Implementing Game Skill Parsers
CheckedThis skill parses game skill data to extract valuable information for analysis and automation, boosting efficiency in game development.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add aclinia/torchlight-of-building --skill implementing-game-skill-parsers -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
aclinia
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned aclinia/torchlight-of-building at 1da3826ab5.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 1da3826ab5
- Scanned
- 1 file, 286 lines
About this skill
What it does
This skill enables AI agents to parse and understand game data, specifically focusing on skill information. It allows the agent to extract details about skills like names, descriptions, cooldowns, and effects from various game formats. This parsed data can then be used for strategic decision-making or automated gameplay actions.
When to use it
- Automated Skill Analysis: Quickly analyze a new game's skill system without manual inspection by having the agent parse the skill data files.
- Strategic Planning: Enable an AI agent to understand and plan around enemy skills in real-time during gameplay.
- Game Modding Assistance: Help automate tasks related to creating or modifying game content, like generating skill lists or descriptions.
- Training Data Generation: Create structured datasets of skill information for training other AI models focused on game understanding.
Key capabilities
- Parses various game data formats.
- Extracts skill names and descriptions.
- Identifies cooldown durations.
- Recognizes skill effects.
Example prompts
- "Parse the
skills.txtfile from 'ExampleGame' and list all skills with their descriptions." - "What is the cooldown duration for the 'Fireball' skill in 'AnotherGame'?"
- “Extract a list of all skills that inflict damage in ‘WorldOfFantasy’ game data.”
Tips & gotchas
The effectiveness depends on the structure and format of the game data files. It may require some initial configuration or adjustments to handle different game file formats.