Ios Design
CheckedGenerates iOS UI code snippets and design suggestions based on text descriptions, leveraging pproenca's expertise.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add pproenca/dot-skills --skill ios-design -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
pproenca
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned pproenca/dot-skills at cf93c57cac.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- cf93c57cac
- Scanned
- 60 files, 4,618 lines
About this skill
What it does
This skill, "Ios Design," provides guidance and code snippets for building high-quality iOS user interfaces using SwiftUI. It draws upon principles from Apple design experts Ken Kocienda (Creative Selection) and John Edson (Design Like Apple), offering 62 rules across eight categories to help developers implement Apple-quality patterns when creating new screens. The skill assumes a clinic modular MVVM-C architecture for structuring the application.
When to use it
- When building new SwiftUI views and screens from scratch.
- To guide decisions about visual elements like colors, typography, and spacing.
- For managing UI state using
@State,@Binding, etc. - When selecting appropriate components (e.g.,
Listvs.LazyVStack).
Key capabilities
- Provides rules for implementing Apple-quality iOS interfaces in SwiftUI.
- Offers code snippets and implementation guidance based on design principles.
- Covers topics like state management, component selection, navigation, layout, accessibility, and animation.
- Supports the clinic modular MVVM-C architecture.
Example prompts
- "Generate a SwiftUI List view with dynamic data."
- "How should I handle user input in a SwiftUI form?"
- "What's the best way to implement navigation between screens using SwiftUI?"
Tips & gotchas
- This skill is intended for building new iOS interfaces. Use the "ios-ui-refactor" sibling skill for reviewing and improving existing UI code.
- The guidance assumes a clinic modular MVVM-C architecture; familiarity with this pattern is helpful.
- The skill uses Swift 6.2 and iOS 26, so ensure compatibility with your project's environment.