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Micro Interactions

Checked
dylantarre·vlatest·frontend·MIT

This skill crafts subtle, delightful animations (micro-interactions) to enhance user interfaces and improve engagement through polished feedback.

Install on your platform

Showing Claude Code. One command installs this skill into any of the agents below.

  1. 1

    Run this in your project

    terminal
    $ npx skills add dylantarre/animation-principles --skill micro-interactions -a claude-code
  2. Uses the open-source skills CLI and needs Node.js. Add -g to install it for your user instead of this project.

What we know about this skill

Publisher

dylantarre

Taken from the source listing. We haven't verified who controls this account.

Install target

Live repository

Not pinned. Installing fetches whatever the repository holds at the time you run the command.

No human has reviewed this code. The checks below are a static scan of the files at one commit — nobody has run this skill or judged whether it works. A skill runs with whatever access you give your agent, so read the source before you install it.

Automated safety checks

scanned

This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.

  • Declares what it does: passed

    SKILL.md parses and declares a name and a description.

    SKILL.md exists, its frontmatter parses, and it declares a name and a description.

  • No undeclared network calls: passed

    Makes no network calls.

    Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.

  • No obfuscated payloads: passed

    No encoded or obfuscated payloads.

    No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.

  • No credential access: passed

    Reads no keys, tokens, keychains or credential files.

    Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.

  • No pipe-to-shell installers: passed

    No pipe-to-shell or download-and-run installers.

    No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.

  • Pinned to a commit: passed

    Scanned dylantarre/animation-principles at 83597134ba.

    The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.

Scanned
1 file, 109 lines
This is a static scan, not a review. It reads the skill's files; it does not run them, and it cannot tell you whether the skill is any good or whether the code does what its description says. A skill runs with whatever access you give your agent.
What each check looks for →

About this skill

What it does

This skill teaches AI agents the core animation principles required to create smooth, responsive micro-interactions within user interfaces. It focuses on applying motion rules to small-scale UI elements like buttons and toggles to enhance usability and provide immediate visual feedback.

When to use it

  • Designing button hover or click states that confirm user actions instantly.
  • Creating loading indicators or skeleton screens that feel natural rather than mechanical.
  • Building toggle switches that animate state changes for better accessibility.
  • Developing dashboard elements where data updates require subtle, non-distracting motion cues.

Key capabilities

  • Timing Functions: Implementing ease-in and ease-out curves to mimic natural physics.
  • Easing Curves: Smoothing transitions between static states to avoid abrupt jumps.
  • Transition Duration: Optimizing animation speed to balance responsiveness with user comfort.
  • Motion Principles: Applying bounce, overshoot, and delay techniques for engaging effects.

Example prompts

  • "Generate a CSS keyframe sequence that applies an ease-out curve to a button click event."
  • "Create a micro-interaction where a loading spinner bounces with a slight delay between rotations."
  • "Design a toggle switch animation that uses overshoot to emphasize the state change from off to on."

Tips & gotchas

Ensure animation durations remain under 300ms for critical actions to prevent user confusion or perceived lag. Overusing complex easing curves can make interfaces feel unpredictable; prioritize clarity over flair when accessibility is a priority.