Pixel Art Sprites
CheckedGenerates charming pixel art sprites for your projects – perfect for retro games and stylized visuals!
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add omer-metin/skills-for-antigravity --skill pixel-art-sprites -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
omer-metin
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned omer-metin/skills-for-antigravity at e8dcf4e873.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- e8dcf4e873
- Scanned
- 4 files, 1,393 lines
About this skill
What it does
This skill generates pixel art sprites based on textual descriptions. It can create individual sprites or sprite sheets for characters, objects, and environments suitable for retro games or other pixel art projects. The output is designed to be easily integrated into game development workflows.
When to use it
- Creating character sprites for a 2D platformer game.
- Generating tile sets for a top-down RPG environment.
- Developing icons and UI elements with a retro aesthetic.
- Quickly prototyping visual assets for game jams or indie projects.
Key capabilities
- Generates individual pixel art sprites.
- Creates sprite sheets containing multiple animation frames.
- Supports descriptions of characters, objects, and environments.
- Designed for use in retro game development.
Example prompts
- "Create a 16x16 pixel art sprite of a knight."
- "Generate a sprite sheet for an animated walking cat, 32x32 pixels each frame."
- "Draw a 8x8 pixel art tree sprite."
Tips & gotchas
The quality of the sprites depends heavily on the clarity and detail in the prompt. Be specific about size, style (e.g., isometric), and desired features for best results.