R3F Materials
CheckedR3F Materials provides a comprehensive set of tools for working with Three.js materials, simplifying shader creation and manipulation for realistic visuals.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add enzed/r3f-skills --skill r3f-materials -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
enzed
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Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned enzed/r3f-skills at 4a11805f09.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 4a11805f09
- Manifest
- skills/r3f-materials/SKILL.md
- Scanned
- 1 file, 75 lines
About this skill
What it does
The r3f-materials skill provides access to a library of materials definitions and rendering capabilities within the react-three-fiber (r3f) environment. It allows AI agents to generate, manipulate, and visualize 3D objects with various material properties like color, texture, reflectivity, and transparency. The skill aims to simplify the process of creating visually appealing and realistic 3D scenes programmatically.
When to use it
- Procedural asset generation: Generate unique 3D models with specific material characteristics for a game or simulation.
- Interactive product visualization: Create interactive experiences where users can modify material properties (e.g., color, roughness) of a virtual product in real-time.
- Scientific visualization: Represent complex data sets as 3D objects with materials that encode information about the underlying data.
- Architectural rendering: Quickly prototype and visualize architectural designs by applying different material finishes to building components.
Key capabilities
- Material definition library
- r3f integration
- Procedural material generation
- Real-time material manipulation
Example prompts
- "Create a sphere with a metallic gold material."
- "Generate a cube with a wood texture and adjustable roughness."
- "Show me how to create a transparent glass material in r3f."
Tips & gotchas
Requires familiarity with react-three-fiber (r3f) concepts. The skill's effectiveness depends on the quality of the underlying material definitions and rendering pipeline within the r3f environment.