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R3F Shaders

Checked
enzed·vlatest·frontend

R3F Shaders provides pre-built shader assets for ThreeJS using R3F, simplifying complex visual effects and accelerating development.

Install on your platform

Showing Claude Code. One command installs this skill into any of the agents below.

  1. 1

    Run this in your project

    terminal
    $ npx skills add enzed/r3f-skills --skill r3f-shaders -a claude-code
  2. Uses the open-source skills CLI and needs Node.js. Add -g to install it for your user instead of this project.

What we know about this skill

Publisher

enzed

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Install target

Live repository

Not pinned. Installing fetches whatever the repository holds at the time you run the command.

No human has reviewed this code. The checks below are a static scan of the files at one commit — nobody has run this skill or judged whether it works. A skill runs with whatever access you give your agent, so read the source before you install it.

Automated safety checks

scanned

This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.

  • Declares what it does: passed

    SKILL.md parses and declares a name and a description.

    SKILL.md exists, its frontmatter parses, and it declares a name and a description.

  • No undeclared network calls: passed

    Makes no network calls.

    Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.

  • No obfuscated payloads: passed

    No encoded or obfuscated payloads.

    No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.

  • No credential access: passed

    Reads no keys, tokens, keychains or credential files.

    Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.

  • No pipe-to-shell installers: passed

    No pipe-to-shell or download-and-run installers.

    No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.

  • Pinned to a commit: passed

    Scanned enzed/r3f-skills at 4a11805f09.

    The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.

Scanned
2 files, 119 lines
This is a static scan, not a review. It reads the skill's files; it does not run them, and it cannot tell you whether the skill is any good or whether the code does what its description says. A skill runs with whatever access you give your agent.
What each check looks for →

About this skill

What it does

This skill provides access to a library of shaders for use within React Three Fiber (r3f) applications. It simplifies the process of applying complex visual effects and materials to 3D scenes, allowing users to create visually stunning experiences with relative ease. The skill likely includes pre-built shader definitions and tools for customizing them.

When to use it

  • Creating stylized visuals: When you need a specific artistic look beyond basic materials (e.g., cartoon shading, glitch effects).
  • Implementing advanced lighting: To simulate complex lighting scenarios like subsurface scattering or volumetric lighting.
  • Prototyping visual effects quickly: For experimenting with different shader techniques without writing custom GLSL code from scratch.
  • Adding dynamic materials: When you need a material that changes based on data inputs or user interactions.

Key capabilities

  • Pre-built shader definitions
  • Customization tools for shaders
  • Integration with React Three Fiber (r3f)
  • Likely includes various shader types (e.g., surface, material, post-processing)

Example prompts

  • "Apply a toon shading effect to the sphere."
  • "Create a glitch shader that distorts the mesh slightly."
  • "Show me examples of how to use this skill with volumetric lighting."

Tips & gotchas

  • Requires familiarity with React Three Fiber (r3f) and basic 3D concepts.
  • Shader programming knowledge (GLSL) can be helpful for advanced customization, but isn't strictly required for using the pre-built shaders.