R3F Textures
CheckedR3F Textures converts standard Unity textures into compatible formats for use with the R3F framework, simplifying VR development.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add enzed/r3f-skills --skill r3f-textures -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
enzed
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Install target
Live repository
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Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
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No pipe-to-shell installers: passed
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No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned enzed/r3f-skills at 4a11805f09.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 4a11805f09
- Manifest
- skills/r3f-textures/SKILL.md
- Scanned
- 2 files, 113 lines
About this skill
What it does
The r3f-textures skill provides access to a library of textures that can be used within React Three Fiber (R3F) scenes. It simplifies the process of incorporating realistic and stylized surface details into 3D models, enhancing visual fidelity and artistic expression. This includes features for managing texture loading and applying them to materials.
When to use it
- Creating realistic environments: Add detail to terrains, buildings, or objects in a virtual world.
- Developing stylized art assets: Apply unique textures to characters or props for a specific aesthetic.
- Prototyping 3D models quickly: Easily apply pre-made textures instead of creating them from scratch.
- Improving visual quality: Enhance the overall look and feel of R3F projects with high-quality surface details.
Key capabilities
- Texture library access
- Material application
- Texture loading management
- Integration with React Three Fiber (R3F)
Example prompts
- "Apply a brick texture to the wall material."
- "Load and apply a wood grain texture to this table model."
- "Show me available textures for terrain."
Tips & gotchas
This skill requires familiarity with React Three Fiber. Ensure your R3F scene is properly set up before attempting to use r3f-textures.