Reward
CheckedThis "Reward" skill automatically grants tokens to users based on specific actions, boosting engagement and incentivizing desired behaviors.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add simhacker/moollm --skill reward -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
simhacker
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned simhacker/moollm at 8f6d840b2f.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 8f6d840b2f
- Manifest
- skills/reward/SKILL.md
- Scanned
- 1 file, 162 lines
About this skill
What it does
The reward skill provides a mechanism to assign numerical rewards to actions or events within an AI agent's environment. It allows for the reinforcement of desired behaviors and discouragement of undesirable ones, facilitating learning through positive and negative feedback loops. This skill is designed to be integrated into agent training pipelines where quantifiable outcomes are important.
When to use it
- Training a game-playing bot: Reward successful moves or achieving objectives within a game environment.
- Simulating customer service interactions: Assign rewards based on positive customer feedback or resolution of issues.
- Optimizing resource allocation: Provide rewards for efficient utilization of resources and penalties for waste.
- Guiding navigation tasks: Reward reaching the target location quickly and safely, penalize collisions.
Key capabilities
- Numerical reward assignment
- Integration into agent training pipelines
- Positive and negative feedback loops
- Quantifiable outcome tracking
Example prompts
- "Give a reward of 10 points for successfully completing task X."
- "Penalize the agent with -5 points if it collides with an obstacle."
- “Reward reaching the destination within 60 seconds.”
Tips & gotchas
The effectiveness of this skill depends heavily on carefully defining what constitutes a positive or negative outcome. Incorrect reward structures can lead to unintended and undesirable behaviors in the AI agent.