Shapely Compute
CheckedShapely Compute allows you to perform spatial calculations (like area and distance) on geometric data within your game, streamlining level design & gameplay logic.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add parcadei/continuous-claude-v3 --skill shapely-compute -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
parcadei
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned parcadei/continuous-claude-v3 at d07ff4b06b.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- d07ff4b06b
- Scanned
- 1 file, 216 lines
About this skill
What it does
This skill allows AI agents to perform geometric computations on Shapely geometries. It can be used for tasks such as calculating areas, distances, and performing boolean operations (union, intersection, difference) between shapes. The tool leverages the Shapely library for robust and accurate spatial analysis.
When to use it
- Land area calculation: Determine the precise area of a parcel of land defined by polygon coordinates.
- Buffer zone creation: Generate a buffer around a road network or building footprint for safety or planning purposes.
- Overlap detection: Identify areas where two different property boundaries intersect.
- Distance measurement: Calculate the shortest distance between two points on a map represented as geometric shapes.
Key capabilities
- Area calculation of Shapely geometries
- Distance calculations between geometries
- Boolean operations (union, intersection, difference)
- Buffering of geometries
Example prompts
- "Calculate the area of this polygon: [(0, 0), (0, 1), (1, 1), (1, 0)]"
- "What is the distance between these two points: (2, 3) and (5, 7)?"
- "Find the intersection of these two polygons: […], […]."
Tips & gotchas
- Requires valid Shapely geometry input. Incorrectly formatted coordinates will lead to errors.
- Complex geometric operations can be computationally intensive; performance may vary depending on the size and complexity of the shapes involved.