Theone Unity Standards
Theone Unity Standards provides consistent asset creation guidelines & best practices for Theone projects, streamlining workflows and ensuring quality.
Install on your platform
We auto-selected Claude Code based on this skill’s supported platforms.
Run in terminal (recommended)
claude mcp add theone-unity-standards npx -- -y @trustedskills/theone-unity-standards
Or manually add to ~/.claude/settings.json
{
"mcpServers": {
"theone-unity-standards": {
"command": "npx",
"args": [
"-y",
"@trustedskills/theone-unity-standards"
]
}
}
}Requires Claude Code (claude CLI). Run claude --version to verify your install.
About This Skill
What it does
This skill provides access to The One Unity Standards, a collection of best practices and guidelines for developing within the Unity game engine. It ensures consistency and quality in Unity projects through adherence to established conventions. The standards cover areas like naming conventions, project structure, and code organization, promoting collaboration and maintainability.
When to use it
- When onboarding new developers to a Unity project to ensure everyone follows consistent practices.
- For large-scale Unity game development where maintaining a standardized codebase is crucial.
- To refactor an existing Unity project for improved readability and long-term sustainability.
- When creating templates or starter kits for Unity projects, guaranteeing adherence to established standards from the outset.
Key capabilities
- Provides guidelines on naming conventions for assets, scripts, and scenes.
- Defines a recommended project structure for organization and clarity.
- Offers best practices for code formatting and commenting.
- Promotes consistent approaches to common development tasks within Unity.
Example prompts
- "What are the recommended naming conventions for C# scripts in this Unity project?"
- "Show me the suggested folder structure for a new Unity scene."
- "How should I format my code according to The One Unity Standards?"
- “Give me an example of a well-commented function following these standards.”
Tips & gotchas
This skill assumes familiarity with basic Unity development concepts. While it promotes standardization, adapting the guidelines to specific project needs might be necessary for optimal results.
Tags
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