Threejs Builder
CheckedGenerates interactive 3D scenes using Three.js code snippets – simplifying web-based 3D development and visualization.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add chongdashu/threejs-forest-census --skill threejs-builder -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
chongdashu
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned chongdashu/threejs-forest-census at ecbf37a96d.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- ecbf37a96d
- Scanned
- 16 files, 4,945 lines
- Copies in repo
- 2 — all of them scanned
About this skill
What it does
The threejs-builder skill allows AI agents to construct and manipulate 3D scenes using the Three.js library. It facilitates creating interactive visualizations, generating virtual environments, and building complex 3D models programmatically. This includes adding objects, setting up lighting, and defining camera perspectives within a scene.
When to use it
- Interactive Data Visualization: Create dynamic 3D representations of datasets for better understanding and exploration.
- Virtual Environment Generation: Build custom virtual environments for simulations, games, or training applications.
- Architectural Modeling: Generate preliminary architectural models from textual descriptions or design specifications.
- Product Demonstrations: Develop interactive 3D product demonstrations to showcase features and functionality.
Key capabilities
- Scene creation and management
- Object instantiation (meshes, lights, cameras)
- Material assignment and customization
- Camera control and perspective adjustments
- Lighting setup and configuration
Example prompts
- "Create a 3D scene with a cube and a sphere."
- "Add a directional light pointing downwards in the scene."
- "Position the camera to view the scene from above."
- “Generate a simple forest environment with trees and ground.”
Tips & gotchas
The skill requires familiarity with Three.js concepts like meshes, materials, and cameras for optimal results. Complex scenes may require iterative refinement of parameters and object placement.