Threejs Game
CheckedThis skill creates interactive 3D games using Three.js, allowing you to build and run web-based games directly within your AI conversations.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add natea/fitfinder --skill threejs-game -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
natea
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned natea/fitfinder at 00ca4ebca5.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 00ca4ebca5
- Scanned
- 14 files, 647 lines
About this skill
What it does
This skill allows AI agents to create and interact with simple games built using Three.js, a JavaScript library for 3D graphics. It enables the agent to generate basic game environments, objects, and interactions within a web browser. The resulting game can be controlled through user input or programmed actions.
When to use it
- Prototyping interactive experiences: Quickly test out ideas for games or simulations without needing extensive development tools.
- Educational applications: Create simple 3D learning environments, such as visualizing mathematical concepts or demonstrating physics principles.
- Generating basic game demos: Produce a playable demo of a game concept to showcase mechanics and visual style.
- Interactive storytelling: Build interactive narratives where the user can explore a 3D world and influence events.
Key capabilities
- Three.js scene generation
- Object placement and manipulation
- Basic user input handling (e.g., keyboard, mouse)
- Simple game logic implementation
Example prompts
- "Create a simple Three.js game with a cube that the player can move around."
- "Generate a 3D environment with a ground plane and a few trees."
- "Build a scene with a sphere and a light source, allowing me to rotate the camera."
Tips & gotchas
- Requires a basic understanding of JavaScript concepts.
- The skill is intended for simple games; complex game mechanics may be difficult to implement directly.