Threejs Game
This skill creates interactive 3D games using Three.js, allowing you to build and run web-based games directly within your AI conversations.
Install on your platform
We auto-selected Claude Code based on this skill’s supported platforms.
Run in terminal (recommended)
claude mcp add threejs-game npx -- -y @trustedskills/threejs-game
Or manually add to ~/.claude/settings.json
{
"mcpServers": {
"threejs-game": {
"command": "npx",
"args": [
"-y",
"@trustedskills/threejs-game"
]
}
}
}Requires Claude Code (claude CLI). Run claude --version to verify your install.
About This Skill
What it does
This skill allows AI agents to create and interact with simple games built using Three.js, a JavaScript library for 3D graphics. It enables the agent to generate basic game environments, objects, and interactions within a web browser. The resulting game can be controlled through user input or programmed actions.
When to use it
- Prototyping interactive experiences: Quickly test out ideas for games or simulations without needing extensive development tools.
- Educational applications: Create simple 3D learning environments, such as visualizing mathematical concepts or demonstrating physics principles.
- Generating basic game demos: Produce a playable demo of a game concept to showcase mechanics and visual style.
- Interactive storytelling: Build interactive narratives where the user can explore a 3D world and influence events.
Key capabilities
- Three.js scene generation
- Object placement and manipulation
- Basic user input handling (e.g., keyboard, mouse)
- Simple game logic implementation
Example prompts
- "Create a simple Three.js game with a cube that the player can move around."
- "Generate a 3D environment with a ground plane and a few trees."
- "Build a scene with a sphere and a light source, allowing me to rotate the camera."
Tips & gotchas
- Requires a basic understanding of JavaScript concepts.
- The skill is intended for simple games; complex game mechanics may be difficult to implement directly.
Tags
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