Threejs Postprocessing
CheckedThis skill applies Three.js postprocessing effects to generated images, enhancing visuals and creating stunning artistic results.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add cloudai-x/threejs-skills --skill threejs-postprocessing -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
cloudai-x
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned cloudai-x/threejs-skills at b1c623076c.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- b1c623076c
- Scanned
- 1 file, 553 lines
About this skill
What it does
This skill enables AI agents to apply post-processing effects in Three.js scenes, such as bloom, depth of field, and anti-aliasing. It enhances visual quality by manipulating rendered frames after they are generated, allowing for more realistic and stylized 3D graphics.
When to use it
- To add cinematic effects like glow or blur to highlight important elements in a scene.
- For creating visually appealing presentations or demos with enhanced lighting and shadows.
- When developing games or interactive experiences that require advanced rendering techniques.
- To optimize performance by applying post-processing only where needed, such as on specific objects or layers.
Key capabilities
- Bloom effect for glowing lights
- Depth of field simulation
- Anti-aliasing to smooth jagged edges
- Custom shader support for advanced visual effects
Example prompts
- "Apply a bloom effect to the light sources in this Three.js scene."
- "Add depth of field so that only the center of the screen is in focus."
- "Enable anti-aliasing to make the rendered edges smoother."
Tips & gotchas
- Ensure your Three.js environment supports WebGL 2.0 for advanced post-processing features.
- Some effects may impact performance; test them on target hardware before deployment.