Unity Developer
CheckedThis AI generates Unity code snippets and scripts, accelerating game development by automating repetitive tasks and offering helpful solutions.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add rmyndharis/antigravity-skills --skill unity-developer -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
rmyndharis
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.
Declares what it does: passed
SKILL.md parses and declares a name and a description.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned rmyndharis/antigravity-skills at 3eff4af253.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 3eff4af253
- Manifest
- skills/unity-developer/SKILL.md
- Scanned
- 1 file, 230 lines
About this skill
What it does
This skill allows AI agents to interact with and manipulate Unity game development environments. It can generate C# scripts for Unity, assist in creating 3D models, and troubleshoot common issues within a Unity project. The agent can also help automate repetitive tasks like building prefabs or optimizing scenes.
When to use it
- Prototyping: Quickly create basic game mechanics and levels without manual coding.
- Debugging: Identify and fix errors in existing Unity projects by describing the problem.
- Asset Creation Assistance: Generate simple 3D models or textures for use within a Unity scene.
- Script Generation: Automate the creation of C# scripts to handle specific game logic.
Key capabilities
- C# script generation for Unity
- 3D model creation assistance
- Troubleshooting and error identification in Unity projects
- Automation of repetitive tasks within Unity (e.g., prefab building)
Example prompts
- "Create a C# script that makes the player character jump."
- "Generate a simple 3D model of a tree for my game scene."
- "I'm getting an error 'NullReferenceException'. Can you help me debug it?"
- “Automate building prefabs in my current Unity project.”
Tips & gotchas
The agent’s effectiveness is dependent on the user providing clear and specific instructions related to Unity development. A basic understanding of C# and Unity concepts will improve results.