Skip to content
TrustedSkillsbeta
Back to all skills

Unity Developer

Checked
rmyndharis·vlatest·testing·MIT

This AI generates Unity code snippets and scripts, accelerating game development by automating repetitive tasks and offering helpful solutions.

Install on your platform

Showing Claude Code. One command installs this skill into any of the agents below.

  1. 1

    Run this in your project

    terminal
    $ npx skills add rmyndharis/antigravity-skills --skill unity-developer -a claude-code
  2. Uses the open-source skills CLI and needs Node.js. Add -g to install it for your user instead of this project.

What we know about this skill

Publisher

rmyndharis

Taken from the source listing. We haven't verified who controls this account.

Install target

Live repository

Not pinned. Installing fetches whatever the repository holds at the time you run the command.

No human has reviewed this code. The checks below are a static scan of the files at one commit — nobody has run this skill or judged whether it works. A skill runs with whatever access you give your agent, so read the source before you install it.

Automated safety checks

scanned

This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.

  • Declares what it does: passed

    SKILL.md parses and declares a name and a description.

    SKILL.md exists, its frontmatter parses, and it declares a name and a description.

  • No undeclared network calls: passed

    Makes no network calls.

    Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.

  • No obfuscated payloads: passed

    No encoded or obfuscated payloads.

    No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.

  • No credential access: passed

    Reads no keys, tokens, keychains or credential files.

    Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.

  • No pipe-to-shell installers: passed

    No pipe-to-shell or download-and-run installers.

    No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.

  • Pinned to a commit: passed

    Scanned rmyndharis/antigravity-skills at 3eff4af253.

    The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.

Scanned
1 file, 230 lines
This is a static scan, not a review. It reads the skill's files; it does not run them, and it cannot tell you whether the skill is any good or whether the code does what its description says. A skill runs with whatever access you give your agent.
What each check looks for →

About this skill

What it does

This skill allows AI agents to interact with and manipulate Unity game development environments. It can generate C# scripts for Unity, assist in creating 3D models, and troubleshoot common issues within a Unity project. The agent can also help automate repetitive tasks like building prefabs or optimizing scenes.

When to use it

  • Prototyping: Quickly create basic game mechanics and levels without manual coding.
  • Debugging: Identify and fix errors in existing Unity projects by describing the problem.
  • Asset Creation Assistance: Generate simple 3D models or textures for use within a Unity scene.
  • Script Generation: Automate the creation of C# scripts to handle specific game logic.

Key capabilities

  • C# script generation for Unity
  • 3D model creation assistance
  • Troubleshooting and error identification in Unity projects
  • Automation of repetitive tasks within Unity (e.g., prefab building)

Example prompts

  • "Create a C# script that makes the player character jump."
  • "Generate a simple 3D model of a tree for my game scene."
  • "I'm getting an error 'NullReferenceException'. Can you help me debug it?"
  • “Automate building prefabs in my current Unity project.”

Tips & gotchas

The agent’s effectiveness is dependent on the user providing clear and specific instructions related to Unity development. A basic understanding of C# and Unity concepts will improve results.