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Web Wave Designer

Checked
erichowens·vlatest·frontend·MIT

Generates responsive, styled CSS code snippets from text descriptions to quickly prototype website elements.

Install on your platform

Showing Claude Code. One command installs this skill into any of the agents below.

  1. 1

    Run this in your project

    terminal
    $ npx skills add curiositech/some_claude_skills --skill web-wave-designer -a claude-code
  2. Uses the open-source skills CLI and needs Node.js. Add -g to install it for your user instead of this project.

What we know about this skill

Publisher

erichowens

Taken from the source listing. We haven't verified who controls this account.

Install target

Live repository

Not pinned. Installing fetches whatever the repository holds at the time you run the command.

No human has reviewed this code. The checks below are a static scan of the files at one commit — nobody has run this skill or judged whether it works. A skill runs with whatever access you give your agent, so read the source before you install it.

Automated safety checks

scanned

This skill passed all 6 checks. We read its files at one commit and looked for the things that make a skill dangerous to run — not for whether it works.

  • Declares what it does: passed

    SKILL.md parses and declares a name and a description.

    SKILL.md exists, its frontmatter parses, and it declares a name and a description.

  • No undeclared network calls: passed

    Makes no network calls.

    Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.

  • No obfuscated payloads: passed

    No encoded or obfuscated payloads.

    No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.

  • No credential access: passed

    Reads no keys, tokens, keychains or credential files.

    Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.

  • No pipe-to-shell installers: passed

    No pipe-to-shell or download-and-run installers.

    No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.

  • Pinned to a commit: passed

    Scanned erichowens/some_claude_skills at 6713fc7a64.

    The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.

Scanned
1 file, 1,024 lines
This is a static scan, not a review. It reads the skill's files; it does not run them, and it cannot tell you whether the skill is any good or whether the code does what its description says. A skill runs with whatever access you give your agent.
What each check looks for →

About this skill

What it does

The Web Wave Designer skill enables AI agents to generate responsive, styled CSS code snippets for creating realistic water and ocean wave effects on web applications. It leverages SVG filters, CSS animations, and layering techniques to produce visuals ranging from gentle ripples to dramatic ocean swells, with a focus on accurately simulating light refraction through water. This allows for the creation of dynamic aquatic backgrounds and UI elements.

When to use it

  • Creating ocean wave backgrounds or seascapes for websites.
  • Generating underwater distortion/refraction effects.
  • Animating beach shore waves with foam or pond/pool ripple animations.
  • Designing liquid glass UI effects or water-themed loading states.
  • Developing parallax ocean layers to create a sense of depth.

Key capabilities

  • Generates CSS code snippets for SVG filters and CSS animations.
  • Specializes in creating realistic water wave effects, including light refraction.
  • Utilizes feTurbulence (for water) versus fractalNoise (for clouds/smoke).
  • Allows control over wave complexity (numOctaves) and variation (seed).
  • Provides options for adjusting horizontal and vertical frequency of waves using baseFrequency.
  • Creates refraction effects using feDisplacementMap and controls distortion scale.

Example prompts

  • "Create a CSS code snippet for an ocean wave background with long, horizontal waves."
  • "Generate SVG filter code to simulate underwater distortion for my website's header."
  • "Give me the CSS for a pond ripple animation effect."

Tips & gotchas

  • Crucially, use type="turbulence" within your <feTurbulence> element for water effects; avoid using fractalNoise.
  • The baseFrequency attribute in <feTurbulence> uses two values (x-frequency, y-frequency) to control wave direction and appearance. Experiment with these ratios!
  • This skill is not intended for 3D volumetric ocean rendering or real-time fluid simulation; use WebGL/Three.js or canvas physics engines instead.