World Generation
ListedGenerates detailed, procedurally diverse game worlds based on user prompts, including landscapes, cities, and points of interest.
Install on your platform
Showing Claude Code. One command installs this skill into any of the agents below.
- 1
Run this in your project
terminal$ npx skills add simhacker/moollm --skill world-generation -a claude-code Uses the open-source
skillsCLI and needs Node.js. Add-gto install it for your user instead of this project.
What we know about this skill
Publisher
simhacker
Taken from the source listing. We haven't verified who controls this account.
Install target
Live repository
Not pinned. Installing fetches whatever the repository holds at the time you run the command.
Automated safety checks
This skill failed 1 of 6 checks. A failure is not proof of bad intent; it means something in the code needs a human to look at it before you run it.
Declares what it does: failed
No SKILL.md was found in the skill's directory.
SKILL.md exists, its frontmatter parses, and it declares a name and a description.
No undeclared network calls: passed
Makes no network calls.
Every host the skill dials — from its scripts, its config endpoints or the commands it tells the agent to run — is either well-known package and API infrastructure or declared in its own frontmatter. Links in documentation are not counted.
No obfuscated payloads: passed
No encoded or obfuscated payloads.
No base64, hex or compressed blob is decoded and then executed, and no encoded shell commands.
No credential access: passed
Reads no keys, tokens, keychains or credential files.
Neither the code nor the SKILL.md instructions read SSH keys, cloud credentials, keychains, token stores, browser cookie databases or dotfiles that hold secrets.
No pipe-to-shell installers: passed
No pipe-to-shell or download-and-run installers.
No `curl … | sh` pattern, in the code or in the instructions, that runs code fetched at run time.
Pinned to a commit: passed
Scanned simhacker/moollm at 8f6d840b2f.
The exact upstream commit SHA that was scanned is recorded, so the result refers to specific bytes.
- Commit
- 8f6d840b2f
- Manifest
- skills/world-generation/SKILL.md
- Scanned
- 0 files
About this skill
What it does
This skill enables AI agents to generate detailed and consistent fictional worlds, including landscapes, cultures, and histories. It can create settings for stories, games, or simulations, providing a foundation for more complex narratives or interactive experiences. The generated world details are designed to be internally consistent and rich in detail.
When to use it
- Game Development: Quickly prototype game environments and backstories without extensive manual creation.
- Creative Writing: Generate detailed settings and lore for novels, short stories, or role-playing campaigns.
- Worldbuilding Exercises: Explore different world concepts and generate ideas for fictional societies and cultures.
- Simulation Design: Create realistic and engaging environments for simulations requiring complex backgrounds.
Key capabilities
- Generates landscapes and geographical features.
- Creates cultural details, including customs and beliefs.
- Develops historical timelines and significant events.
- Maintains internal consistency within the generated world.
Example prompts
- "Generate a fantasy world with floating islands and a matriarchal society."
- "Create a sci-fi world where humans have colonized a desert planet."
- "Describe a medieval kingdom struggling against a magical blight."
Tips & gotchas
The quality of the generated world depends heavily on the clarity and specificity of your prompts. Providing initial constraints or themes will lead to more focused and useful results.