Zig Raylib 5.5
This skill provides a Zig implementation for Raylib 5.5, enabling developers to create 2D games and graphics applications using Zig's modern syntax.
Install on your platform
We auto-selected Claude Code based on this skill’s supported platforms.
Run in terminal (recommended)
claude mcp add zig-raylib-5.5 npx -- -y @trustedskills/zig-raylib-5.5
Or manually add to ~/.claude/settings.json
{
"mcpServers": {
"zig-raylib-5.5": {
"command": "npx",
"args": [
"-y",
"@trustedskills/zig-raylib-5.5"
]
}
}
}Requires Claude Code (claude CLI). Run claude --version to verify your install.
About This Skill
What it does
This skill provides access to the raylib 5.5 graphics library within a Zig environment. It allows AI agents to create and manipulate windows, render basic shapes (like circles and rectangles), load textures, and handle user input for interactive graphical applications. The skill leverages Zig's performance and safety features alongside raylib’s ease of use for 2D game development and visual experimentation.
When to use it
- Simple Game Development: Create basic 2D games with sprites, levels, and simple physics.
- Data Visualization: Generate charts, graphs, or other visual representations of data.
- Interactive Tools: Build command-line tools with graphical user interfaces for tasks like image editing or file management.
- Prototyping Visual Effects: Quickly experiment with different visual effects and shaders.
Key capabilities
- Window Management: Creating and managing windows.
- Basic Shapes Rendering: Drawing circles, rectangles, lines, and other primitives.
- Texture Loading & Display: Loading images from files and displaying them on screen.
- User Input Handling: Responding to keyboard presses and mouse movements.
Example prompts
- "Create a window titled 'My Zig App' with dimensions 800x600."
- "Draw a red circle in the center of the screen, radius 50."
- "Load the image 'my_texture.png' and display it at coordinates (100, 100)."
Tips & gotchas
- This skill requires familiarity with both Zig programming language syntax and basic graphics concepts. A working knowledge of raylib is helpful but not strictly required as the agent will handle much of the low-level implementation.
Tags
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Security Audits
| Gen Agent Trust Hub | Pass |
| Socket | Pass |
| Snyk | Pass |
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