Control Ui
openclaw
Operate and troubleshoot the OpenClaw Control UI: navigate connected clients, organize sessions, build session dashboards, and handle direct or Tailscale-hosted Gateways.
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4 skills matching “build”
openclaw
Operate and troubleshoot the OpenClaw Control UI: navigate connected clients, organize sessions, build session dashboards, and handle direct or Tailscale-hosted Gateways.
coolxeo
Build agents that generate rich, interactive UIs using Google's A2UI (Agent-to-User Interface) format with Google ADK (Agent Development Kit). Use when building ADK agents that need to render dynamic UI components, forms, cards, lists, or interactive elements via the A2UI declarative JSON format. Includes a Tailwind CSS + shadcn/ui design system flavor for creating beautiful, modern A2UI catalogs and components. Covers A2UI schema management, catalog configuration, A2A transport integration, response parsing/validation, custom catalog creation, and the orchestrator pattern for multi-agent UI routing.
wheresryan22
Build crafted, highly detailed, interactive isometric SVG figures that explain a technical idea as a real physical object (a test rig, a dial gauge, a cabinet of drawers, a plotter, a lock), with many small precise solid parts, four-tone shading, correct painter's order, a framed card with title, hint and live readout, and calm eased motion. Use this whenever someone wants an isometric illustration, an explanatory diagram or figure for docs, a blog post, a landing page or an article, a "Linear-style" or "premium" technical drawing, an interactive explainer, or an SVG that shows how a system, algorithm or component works, even if they never say "isometric". Works framework-free (TypeScript/JS that writes SVG and HTML) and in React/Next.js, and can add realistic WebGL shaders (fire, exhaust, water, caustics, lamp light) that live inside the drawing in the same isometric perspective.
trustedskills
Safely generate HTML content for Next.js static export TypeScript files. Prevents template literal errors, handles shell var escaping, and pre-expands map() calls.
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